Co-op

Co-op: roles, inventory and boss prep

Three players are an advantage only when the jobs are different. Start here.

Short answer

Co-op is not just “more players.” It changes inventories, food pressure and the value of a plan. This hub collects the pages that make a three-player group work.

Troubleshooting

How to use this hub

  1. Assign jobs before you leave camp. Three players doing the same job is a resource problem.
  2. Agree on a return signal. “I am full” should mean “I am heading back.”
  3. Cook for the group. One cook can buff three players; that is a bigger contribution than one more sword swing.

What we are adding next

A co-op role planner and a boss-prep checklist are planned as tools. The guide content is already live; the tools will make the planning faster.

Full co-op guide · Inventory guide · Boss preparation · Site tools

Sources: Steam store page; Dev Blog #10; patch 1.0.47.0 notes; public English Steam reviews. Community-reported details are labeled. Last checked 2026-10-21, patch 1.0.47.0.